Pokemon Go’s creators have made a new mobile game called Monster Hunter Now. This game is very different from Pokemon Go in many ways.
Niantic, the company that made the popular Pokémon GO game, has released a new app called Monster Hunter Now. People who have played Pokémon GO will find that Monster Hunter Now feels a lot like that game, and the idea behind it is the same.
Monster Hunter Now is a well-known IP game like its predecessor. It encourages players to walk around in the real world and uses AR technology to mix the game with the real world. Even though these things are similar, Monster Hunter Now is not the same as Pokémon GO in many ways. Here are the most important ones.
To start, one very easy difference is that Monster Hunter Now has changed how store room is used. In Pokemon GO, there are two main types of storage: Pokemon storage and item storage. These both start out with very little space—250 slots for Pokemon and 350 spots for items—but you can buy more room with real-world money or in-game cash.
If you want to store more items in Monster Hunter Now, you have to pay real money, but now players have a lot more space to use. From the start, there are 5000 spots. Also, gathering Pokemon and important things is an important part of the Pokemon GO game loop, but it’s not as important in Monster Hunter Now, where it’s mostly used for making.
Gathering Points in Monster Hunter Now are similar to Pokestops in some ways. They can be found in the same places as gyms and Pokestops in Pokémon GO and serve the same purpose while being there. Pokemon GO players spin these gathering points to get resources. Monster Hunter Now players will tap these points to get resources.
things like Pokeballs and drinks that players get from Pokestops are necessary to keep playing, but things that players get from gathering points are more often used for crafts. It looks like there aren’t as many collecting places as Pokestops and gyms, and it takes a lot longer for them to fill up. In Monster Hunter Now, on the other hand, materials can appear anywhere in the world at times.
In Pokemon GO, players can pick one of their Pokemon to be their friend. As people become more familiar with them, they become more useful. In Monster Hunter Now, on the other hand, players always have a friend with them. In the style of Monster Hunter, this is a feline or palico.
The palicoes are very helpful from the start of the journey. As long as adventure sync is turned on, players can move them around the screen to collect items. They will even pick them up when the app is stopped. Monsters can also be painted instantly by Palicoes while the app is running in the background. This is explained further down the list.
This game, like Pokémon GO, makes pictures of the real world. But one thing that makes this game stand out is that the map is split up into different settings, like a forest, a desert, and a swamp. Each area has a different type of monster, and it seems like the areas change every day.
This makes sure that players can always get to new places to discover, no matter where they are. Monster Hunter Now feels very much like a Monster Hunter game, which is a nice touch that makes it different from Pokémon GO.
Hunt ‘Em All
The goal of Pokémon GO is to “catch ’em all,” which is a standard Pokémon goal. This is what most players do: they try to get as many different Pokemon as they can.
Monster Hunter Now has a log that keeps track of all the monsters that players find, but it’s quickly clear that collecting as many as possible is not the main goal of the game. It’s to get better at hunting. This fits the game’s gameplay and themes a lot better, putting more of a focus on fighting and leveling up gear and armor.
When we talk about this core gameplay, it makes sense that Monster Hunter Now changes the battle system in a big way. Those who have played Pokémon and Pokémon GO will know that you often have to fight other Pokemon. In Pokémon GO, you can fight by tapping anywhere on the screen, or sometimes you have to tap the center button for a big move, and you have to find certain patterns.
Monster Hunter: Now has a little more to its fights. Players still mostly tap to attack, but they need to be careful about where they tap because some monsters have weak spots. To avoid enemy strikes, players must also swipe, and staying down on the screen will make a special move that is different for each weapon type. All of this should sound pretty familiar to people who have played Monster Hunter, and Monster Hunter Now does a great job of bringing the fighting style from the series into the app.
As we talked about in the part on fighting, the gear that players use has a big effect on how they play Monster Hunter Now. Monster Hunter-themed gear isn’t really present in Pokémon GO, but players of Monster Hunter Now won’t be able to get away from it.
The best way to get better as a hunter is to level up your gear and armor, which you’ll need to do quickly to keep up with bigger monsters. Players can use the materials they get from killing monsters to make new gear and weapons. They can even pick tools that do different things.
One great thing about Pokémon GO is that you can play with other people. People can send gifts, swap Pokemon, and fight in raids with their friends who are on their friend list. Geometry Dash World also lets you play with other people. It’s the most like fighting in groups in Monster Hunter Now. Players can get together with other Monster Hunter Now players to go hunting by reading a QR code. After that, they can ask each other to hunts and fight monsters together in real time.
There aren’t as many ways to play with friends as there are in Pokémon GO, but the group fights are a lot more fun than any Pokémon GO online battle. Niantic uses a player’s Niantic ID to share friend names between apps, which makes gaming a lot easier. This way, players can easily go on Pokemon GO hunting trips with people they’ve met in other games.
Paintballs are something that only Monster Hunter Now has; Pokémon GO doesn’t have anything like them. The moment a player sees a Pokemon in Pokémon GO, they have to capture it right then and there to make sure they get it. Monster Hunter Now, on the other hand, only lets players paintball a certain amount of monsters at once.
This saves the monster for a certain amount of time so that people can hunt it later, when they have more time, in a different place. As we already said, palicoes can paintball a few targets at random while the app is going in the background. It’s a great feature to the game that makes it much easier to play.
The biggest difference between the two apps is, of course, the IP addresses that they work with. Pokemon GO is a happy and silly game where you collect cute animals. Monster Hunter, on the other hand, is a violent game where you, well, hunt monsters.
Because the IPs are so different, Niantic has had to make some changes to how Pokémon GO works. In the end, it looks like they’re doing a great job of keeping the most fun parts of Pokémon GO while also making the necessary changes to improve quality of life and make it fit with the new IP.